WeaponsupportingAssault rifleGTA OnlineDLC

Assault Rifle Mk II

Assault Rifle Mk II is a general-purpose primary weapon in Grand Theft Auto V or GTA Online, designed for medium-range mission combat.

Class
Rifle
Importance
supporting
Ammunition
Rifle ammunition
Assault Rifle Mk II — weapon art
Grand Theft Auto V · weapon
01

Key Takeaways

The Assault Rifle Mk II is the upgrade path for the Assault Rifle, combining the rifle’s general-purpose role with conversion and expanded customization.

01

Online upgrade

It is an upgrade variant for rather than a separate Story Mode weapon, and conversion requires access to a .

02

Customizable platform

The Mk II version supports specialized attachments and ammunition options, allowing the rifle to be configured for different combat situations.

03

Flexible rifle role

Its core appeal is adaptability: it remains suitable for general mid-range gunfights while its Mk II systems provide more specialized loadout choices.

04

Investment requirement

Using the Mk II system requires more setup than carrying the standard Assault Rifle, including the conversion infrastructure and any separately unlocked options.

05

Not a universal replacement

The Mk II’s value depends on the selected configuration; a close class alternative may be preferable when a simpler, immediately available rifle setup is more practical.

02

Overview

Assault Rifle Mk II is the GTA Online upgrade variant of the Assault Rifle, built for players who want a configurable automatic rifle rather than a fixed, one-purpose weapon. Its defining feature is access to the Mk II weapon system: a Weapon Workshop conversion opens additional attachments, finishes, and ammunition options, with some options gated behind Research.

In practical terms, the Assault Rifle Mk II remains a general-purpose rifle for sustained automatic fire. It occupies the flexible middle ground between close-range automatic weapons and more specialized long-range choices, making it suitable for engagements where the player may need to transition between moving targets and moderate-distance opponents. Its value comes less from a single exceptional stat than from the ability to configure the rifle around the ammunition and attachment options available to the player.

The Mk II designation is not merely a cosmetic label. Converting the standard Assault Rifle changes its place in the GTA Online weapon system by making Weapon Workshop modifications and selected Special Ammo types available. Those choices can change how the rifle is used, but they are separate configuration decisions rather than a universal improvement that applies identically to every loadout. Research progress also matters for some options, so access to the conversion does not by itself guarantee access to every Mk II feature.

This weapon belongs to GTA Online rather than the standard Story Mode arsenal. It is therefore best understood alongside the game's other Mk II firearms, where workshop access, Research, ammunition selection, and attachment compatibility are part of the weapon's identity. The standard Assault Rifle remains the relevant baseline: players comparing the two should consider whether the added configuration system suits their intended use, not treat the Mk II label as a simple replacement for the base weapon.

For a player who already uses the Assault Rifle and has access to the required GTA Online infrastructure, the Mk II variant offers a progression path that can adapt the rifle to different combat situations. It is less distinctive when judged only as an unmodified automatic rifle, because its main reason to exist is the expanded configuration space. Its page therefore needs to distinguish the base weapon from the conversion and explain the practical consequences of its available ammunition and workshop options.

03

Stats & Performance

Weapon stats
StatValue
Game / modeGrand Theft Auto V — GTA Online
ClassRifle
Scope is GTA Online; Story Mode availability and balance-sensitive numeric values are not included here.
04

Requirements & Scaling

Attributes
RequirementValue
Conversion requirementWeapon Workshop
05

Moveset & Combat Behavior

Automatic fire and engagement distance

The Assault Rifle Mk II uses a conventional automatic rifle pattern: it can fire continuously while the trigger is held, with no charge-up, alternate firing mode, or weapon-specific draw mechanic. Its practical role is sustained fire at close-to-mid range. Short controlled bursts are easier to keep on a target than holding the trigger indefinitely, especially when the target is distant or partially exposed. The weapon remains useful from cover, but its effectiveness depends on maintaining aim rather than relying on a single high-impact shot.

Mk II ammunition behaviour

The changes the rifle’s ammunition configuration rather than adding a temporary combat buff. The standard configuration uses ordinary rifle ammunition; compatible Mk II options include , , , and . Tracer Rounds provide a visible firing effect. Incendiary Rounds can set a target alight when their special effect triggers. Armor Piercing Rounds are intended for targets with protective equipment, while Full Metal Jacket Rounds are useful against vehicle occupants and targets behind some forms of cover. These ammunition types serve different situations and should not be treated as unconditional upgrades.

Magazine, recoil, and attachments

Magazine and ammunition changes are tied to the selected configuration at a Weapon Workshop. The Assault Rifle Mk II can use Mk II magazine options, including capacity-focused alternatives, but changing away from special ammunition may be necessary when sustained ordinary fire is more important than a particular effect. Its automatic recoil and spread make a long uninterrupted spray less dependable than a controlled burst at range. Attachments such as the scope, grip, muzzle, and compensator alter handling or presentation within the Mk II upgrade system; they do not turn the rifle into a different weapon class. The rifle has no durability system or reload minigame that changes its handling loop.

06

Upgrades & Customization

VariantMk II variant of the Assault Rifle
Upgrade stateMk II conversion
Mk II conversion
OptionEffectHow to unlock
Assault Rifle Mk II conversionReplaces the base Assault Rifle with its Mk II configuration and unlocks Mk II attachments and ammunition options.Own the base Assault Rifle and access a Weapon Workshop in GTA Online.
Permanent conversion available in GTA Online; it changes the base Assault Rifle into the Mk II weapon at a Weapon Workshop.
Magazine and handling configuration
OptionEffectHow to unlock
Extended ClipIncreases the magazine capacity compared with the default magazine.Available through the Weapon Workshop.
Drum MagazineProvides a larger magazine than the standard configuration, with handling trade-offs determined by the game’s weapon system.Available through the Weapon Workshop.
SuppressorReduces the weapon’s report and changes its firing presentation; it does not make the weapon universally stealthy.Available through the Weapon Workshop.
Heavy BarrelChanges the barrel configuration and is intended to improve long-range weapon performance.Available through the Weapon Workshop.
These are permanent weapon-workshop modifications, not temporary combat effects.
Special ammunition
OptionEffectHow to unlock
Tracer RoundsAdds visible tracer effects to fired rounds.Weapon Workshop; availability depends on the relevant Mk II ammunition access.
Incendiary RoundsCan apply an incendiary effect when the ammunition’s chance-based effect activates.Requires the relevant Bunker Research unlock.
Armor Piercing RoundsImproves performance against armored targets within GTA Online’s ammunition rules.Requires the relevant Bunker Research unlock.
Full Metal Jacket RoundsProvides the Mk II full-metal-jacket ammunition effect, including improved penetration behaviour where supported.Requires the relevant Bunker Research unlock.
Explosive RoundsAdds an explosive impact effect but uses the Mk II special-ammunition configuration instead of standard rounds.Requires the relevant Bunker Research unlock.
Special ammunition replaces the standard ammunition type and uses the Mk II ammunition system. Several options require the corresponding Bunker Research unlock.
07

How to Get Assault Rifle Mk II

Before you start
  • GTA Online access; the Assault Rifle must already be owned.
  • Access to a Weapon Workshop that supports Mk II conversions.
  • Sufficient GTA Online currency for the conversion; the required amount can vary with the applicable game version or discount.
  1. 01In GTA Online, obtain the standard Assault Rifle from Ammu-Nation. The Mk II is not a separate Story Mode weapon or a random drop; it is an upgrade of the standard rifle.
  2. 02Take the standard Assault Rifle to a Weapon Workshop in a compatible GTA Online property or vehicle, such as the Mobile Operations Center, Avenger, Terrorbyte, Arcade, or Agency Armory.
  3. 03Use the workshop's weapon-upgrade menu, select the Assault Rifle, and confirm the conversion to Assault Rifle Mk II after meeting the workshop and currency requirements. The conversion is a guaranteed upgrade rather than a mission reward.
Unavailable

Story Mode

Assault Rifle Mk II is a GTA Online weapon variant and is not available in the standard Story Mode arsenal.

Available

GTA Online

Requires
Own the base Assault Rifle and access to a Weapon Workshop.

The Mk II conversion belongs to the Gunrunning-era weapon system. Special ammunition and some Mk II attachments use separate research or unlock requirements; those requirements do not make the base Mk II variant a Story Mode weapon.

08

Builds & Best Uses

Strengths

  • Automatic rifle fire supports sustained pressure without requiring a separate weapon for every mid-range engagement.
  • The Mk II conversion adds configurable ammunition and attachment options, allowing the rifle to be adapted to a chosen combat role rather than remaining a fixed base weapon.
  • Its rifle format is more versatile than a close-range specialist: it can engage exposed targets across ordinary street and interior sightlines while retaining automatic follow-up shots.

Weaknesses

  • Mk II features require access to a Weapon Workshop, so the weapon's customization advantage is gated behind GTA Online equipment and progression.
  • Special-ammunition choices and other modifications commit the weapon to a particular setup; changing roles requires returning to the relevant customization system rather than adapting instantly during a fight.
  • Automatic fire is less economical when used for poorly controlled long-range shooting, where burst discipline and a more specialized rifle can be preferable.

Best uses

  • Use it as a general-purpose GTA Online primary weapon for missions, free-roam encounters, and other fights that shift between short and medium distances.
  • Choose its ammunition and attachments around the expected target or activity when a specific effect matters more than maintaining the standard setup.
  • Keep it as the flexible rifle slot in a loadout when there is no need to specialize fully in close-range suppression or dedicated long-range precision.
09

Weapon Comparisons

Same-game comparison
Compared With Similar Weapons
Attribute
Assault RifleAssault Rifle
Special Carbine Mk IISpecial Carbine Mk II
Carbine Rifle Mk IICarbine Rifle Mk II
RelationshipStandard version without the Mk II weapon-workshop upgrade system and its compatible special-ammunition optionsA close alternative for players prioritising a different rifle handling profile and attachment configurationAnother workshop-upgrade rifle alternative with its own compatible modifications and handling characteristics
Primary distinctionUse this when comparing the enhanced platform with its unconverted formCompare for general-purpose automatic rifle useCompare when choosing between Mk II rifles rather than between base and upgraded forms
Best comparison use———
10

Trivia

  • The “Mk II” designation identifies the Assault Rifle as part of GTA Online’s Weapon Workshop conversion system, rather than as a separate Story Mode firearm. Its expanded customization is a notable part of the variant’s identity: the converted weapon can receive functional ammunition changes alongside cosmetic workshop options.
11

FAQ

How do you get the Assault Rifle Mk II?
In GTA Online, obtain the standard Assault Rifle and take it to a Weapon Workshop, such as one installed in a Mobile Operations Center or Avenger. The workshop converts the base weapon into the Assault Rifle Mk II; the conversion cost is context-dependent and is not listed here.
Is the Assault Rifle Mk II available in Story Mode?
No. The Assault Rifle Mk II is an Online weapon associated with the Gunrunning-era weapon systems, not a Story Mode weapon.
Can the Assault Rifle Mk II be upgraded?
Yes. A Weapon Workshop supports its Mk II conversion, attachments, cosmetic options and compatible ammunition. Some special ammunition options depend on unlocking the relevant research in GTA Online.
Is the Assault Rifle Mk II missable or limited to one per playthrough?
No. It is not a one-per-playthrough reward or a missable mission item. In GTA Online, it can be acquired once the required weapon and Weapon Workshop are available.