WeaponsupportingThrowableStory ModeGTA Online

Grenade

Grenade is a area-control weapon in Grand Theft Auto V or GTA Online, designed for flushing enemies from cover.

Class
Throwable
Damage type
Explosive
Importance
supporting
Grenade — weapon art
Grand Theft Auto V · weapon
01

Key Takeaways

01

Timed area explosive

Grenade is a throwable explosive in Grand Theft Auto V that detonates after a short fuse, allowing one throw to pressure or damage multiple nearby targets.

02

Mode-specific access

It exists in both Story Mode and GTA Online, but its acquisition and unlock conditions must be treated separately rather than presented as one universal route.

03

Strong against groups and cover

Its blast makes it useful for clearing clustered enemies, disrupting positions, and controlling a confined area without requiring a direct-hit firearm attack.

04

Limited control after release

The grenade is not remotely detonated, so the thrower must account for fuse timing, throw placement, and the risk of harming nearby allies or the player.

05

No Mk II path

Unlike several GTA Online firearms, Grenade does not use a Mk II conversion or special-ammunition progression; its identity remains its throwable blast and timed detonation.

06

Different from other throwables

Sticky Bomb provides remote detonation, while Proximity Mine relies on a trigger condition; Grenade instead offers immediate timed area denial after the throw.

02

Overview

In Grand Theft Auto V, the Grenade is a throwable explosive used to damage groups, flush enemies from cover, and control a dangerous area. It is a standard weapon rather than a firearm or a persistent deployable, and its value comes from where and when it is thrown rather than from sustained fire.

The Grenade follows a simple timed-detonation model: the player throws it, creates immediate danger around the landing area, and must then account for the delay before the explosion. That makes it useful against clustered targets and enemies behind cover, but less suitable when a target is moving unpredictably or when there is no safe opportunity to throw. Its area effect also means that positioning matters as much as target selection.

Its role is distinct from the Sticky Bomb and Proximity Mine. Those alternatives are built around deliberate placement and different triggering conditions, while the Grenade is a quick, portable option for an immediate explosive response. It also serves a different purpose from gas or incendiary throwables, whose utility is tied more closely to persistent area effects or status pressure than to one conventional blast.

The Grenade is available in both Story Mode and GTA Online, but the surrounding acquisition and inventory rules are mode-specific. It should therefore be treated as a shared weapon identity with separate availability contexts, not as proof that a Story Mode purchase, pickup, or mission supply also applies in Online. The standard Grenade has no Mk II conversion to distinguish from the base item.

As a progression choice, the Grenade is an early, broadly useful explosive tool rather than a specialist weapon that replaces every other throwable. It rewards planning around enemy grouping, cover, escape routes, and the risk of catching the player or allies in the blast. Its limited carried supply and single-use nature also distinguish it from firearms: each throw is a discrete tactical decision, not part of a continuously replenished firing pattern.

03

Stats & Performance

Verified figures
Base attack power
StatPerformanceValue
Damage350
Movement Speed85
In-game values on GTA V's 0–100 stat bars, with the real magazine figure alongside. Taken from the project's verified weapons database, not from generated text.
Weapon stats
StatValue
ClassThrowable
Damage typeExplosive
DetonationTimed fuse
Mode availability is separated from weapon-specific upgrade systems; no raw damage value is displayed here.
Verified figures
Combat
FieldValue
CategoryThrown
04

Moveset & Combat Behavior

The Grenade is a manually thrown explosive: the player aims a projected throw, releases it toward the target area, and the grenade detonates after its fuse rather than requiring a direct hit. Its value comes from placing an explosion behind cover, into a group, or across a route that opponents need to cross. It is therefore a positioning tool as much as a damage option; the throw path, bounce, and detonation space matter more than simply targeting an individual enemy.

Throwing, bouncing, and detonation

A grenade can be directed at the ground, a surface, or an occupied area. It may bounce before coming to rest, so a direct-looking throw is not always a predictable landing. The fuse gives targets an opportunity to move away, but it also lets the player throw without maintaining line of sight after release. Use walls, vehicles, doorways, and other cover to shape where the blast will occur rather than throwing at the centre of an exposed target.

The explosion affects an area around the detonation point, making the Grenade suitable for clustered enemies and confined spaces. It does not function like a hitscan firearm: a missed throw, an obstructing surface, or movement away from the landing point can substantially reduce its practical effect. The same area behaviour makes careless throws dangerous when the player is close to the landing point.

Fuse management and self-risk

The Grenade is a consumable throwable rather than a permanently available explosive action. Each use draws from the character’s throwable supply, so repeated area attacks depend on the current stock and the mode’s replenishment rules. It should not be treated as an unlimited replacement for a firearm.

The player can be caught by the blast, particularly when throwing in a confined room, around a nearby vehicle, or while an enemy forces a close-range engagement. Create distance before throwing when possible, and avoid releasing the grenade where the projected path leaves too little time or space to escape. Vehicles and other explosive objects can further complicate a crowded detonation area.

Tactical role

The Grenade is strongest when the goal is to dislodge enemies, interrupt a clustered position, or deny a narrow approach. It is less reliable against targets that are already spread out or able to leave the area quickly. In and , the surrounding encounter rules can differ, but the core handling remains that of a timed, area-effect throwable whose effectiveness depends on placement and safe spacing.

05

Passive Effects

Mk II statusNo Mk II variant
06

How to Get Grenade

Before you start
  • Story Mode: completion of The Jewel Store Job.
  • GTA Online: Rank 15.
  1. 01Story Mode: complete The Jewel Store Job, then visit any Ammu-Nation and purchase the Grenade from the throwable weapons selection. The weapon is not a one-per-playthrough reward, so additional grenades can be obtained through the store after unlocking it.
  2. 02GTA Online: reach Rank 15, then visit Ammu-Nation and purchase the Grenade from the throwable weapons selection. This is a standard Online store purchase, not a DLC, NG+, mission-reward, or boss-drop item.
Available

Story Mode

The Grenade is available in the standard Story Mode weapon pool. No DLC, NG+, or difficulty-specific availability condition is established here.

Available

GTA Online

The Grenade is available in GTA Online as a standard throwable. Online progression and vendor rules apply; no universal price is stated because availability and pricing are mode-specific.

AvailabilityStory Mode and GTA Online
Story ModeYes
OnlineBase Game
How to getAmmu-Nation
07

Builds & Best Uses

Strengths

  • Blast damage affects an area rather than requiring a hit on one target, making the Grenade useful against enemies grouped together.
  • Its thrown trajectory can reach targets behind low cover or around some obstacles that block direct firearm fire.
  • The explosive threat can deny a small area and force enemies away from a position during a brief engagement.

Weaknesses

  • The fuse delay gives alert enemies time to move away before detonation, especially in open areas.
  • The blast can injure the player and nearby allies, so throwing distance and cover matter.
  • Grenades are carried as limited throwable ammunition rather than functioning as an unlimited primary weapon; sustained use requires replenishment.
  • The arcing throw is less precise than firearm aiming, and confined spaces can make the delayed blast a liability.

Best uses

  • Use against compact groups of exposed enemies when one throw can cover several targets.
  • Throw toward enemies using cover to pressure them out or punish clustered positions.
  • Use for area denial during a retreat or repositioning, while keeping enough distance to avoid the blast.
  • Prefer a firearm or another throwable when a target is isolated, moving rapidly, or too close for a safe throw.
08

Weapon Comparisons

Same-game comparison
Grenade vs. other throwns
Attribute
GrenadeGrenade
Damage350———350
Damage, fire rate, accuracy and range are GTA V's own 0–100 stat scales; magazine is the real figure. From Consolidated Game Weapons Database.
Same-game comparison
Compared With Similar Weapons
Attribute
GrenadeGrenade
Sticky BombSticky Bomb
Proximity MineProximity Mine
MMolotov
Detonation or effectGeneral-purpose explosive for clustered targets and area pressureDeliberate traps, vehicle attacks, and controlled burstsPersistent area denial and defensive trap setupsBlocking routes and pressuring enemies from cover
Primary useRequires the player to judge timing and placement before detonationNeeds a separate detonation input rather than exploding on a timerLess immediate than a hand-thrown explosive and dependent on enemy movementProvides fire-based area control rather than the Grenade's direct explosive burst
Key trade-off————
09

FAQ

How do you get the Grenade in GTA V?
In Story Mode, Grenades can be obtained through Ammu-Nation and certain pickups or scripted gameplay situations. In GTA Online, they are standard throwable weapons sold through Ammu-Nation when available to the character. The exact purchase and unlock conditions are mode-specific.
Is the Grenade missable or limited to one per playthrough?
No. The Grenade is not a unique quest reward or one-per-playthrough weapon. It can be reacquired through the applicable mode’s normal weapon-access routes.
Does the Grenade have a Mk II or upgrade path?
No. The standard Grenade does not have a Mk II conversion, attachment system, or weapon-upgrade progression. It remains a throwable explosive rather than becoming a permanent launcher or alternate weapon.
What does the Grenade do?
It is a timed explosive throwable. After being thrown, it detonates after its fuse expires, damaging targets within the blast area and potentially harming the thrower or allies if used too close.
Is the Grenade part of a DLC-only weapon set?
No. The Grenade is available as a standard weapon in both Grand Theft Auto V Story Mode and GTA Online; it is not an Online-only or DLC-exclusive weapon.